It was a landmark year for the gaming industry in China, in particularly for Microsoft launching it’s current-gen Xbox, with 100,000 consoles sold on day one. As other Asian markets suffered with unexpected low sales and many gamers turn their attention to mobile, Mailman took a look at the growth of gaming in China.
Insights:
The growth of domestically produced games is still very strong, responsible for 57.3% of country’s gaming revenue.
There has been a steady growth of female gamers in China, but the level in China, 27%, is still behind their Western counterparts at over 40%.
The gaming industry is dominated by 19-25 year olds, with 55% of all gamers in China from this demographic.
Opmerkingen